It’s freezing and I can not stop shivering. I’m in the centre of a snow-blighted wasteland, and the whole area is white. It may be challenging to look at the day from the night if it was not for the truth that night is colder. My best source of heat is some threadbare clothing these days issued to me
I’m exhausted and starving, however, carrying valuable little food. My school is not all that far off. However, the last time I attempted to take refuge there, a mob of criminals tried to kill me.
Adventure to eat regularly here is a world of safer, hotter locations I should go to, but I walk in this blizzard, and I don’t suppose I might survive the walk. It does not help that reptilians are specifically sensitive to cold.
I’m playing “The Elder Scrolls V: Skyrim,” however, with a twist: I’ve activated its official “survival mode,” which provides a slew of more obstacles to the ordinary game experience. My character cannot only be hurt through the standard melee and magic, however, by a lot more bland forces: hunger, fatigue and excessive temperatures. Skyrim’s survival mode requires one’s would-be dragon-slaying intervals, maintain the bloodless at bay, and sleep.
OK, fine, so that you bring plenty of food, bundle up, and relax on every occasion you can. Besides that, survival mode also considerably reduces your individual’s carrying capacity, so inventory management will become better, a more giant headache than it generally is. You also can’t just plop down at the ground and sleep; you need to locate an inn or a friendly residence or eventually discover ways to craft camping materials – supplies which, of course, use up carry weight. You’d wish that the “Dragonborn” could be a little more, you know, hardy.
Survival mode = sweeter victories
Although playing regularly is annoying, having the game layered with those extra handicaps has been oddly illuminating, and my victories –are now much less and similarly same –that are much better.